


Configurable to 1680-by-1050 high-resolution glossy or antiglare display.15.4-inch (diagonal) LED-backlit glossy or optional antiglare widescreen display with support for millions of colors.I would have recommended RX 460 but the first macOS version to support these Polaris GPUs is 10.12 Sierra. If you can locate a GT 120 this setup may be right around $250. This would allow DisplayPort passthrough from the laptop iGPU to the Thunderbolt Display and the eGPU can power the 30" Cinema Display through Dual-Link DVI. You'd need an enclosure like the AKiTiO Thunder2 so that you can connect the Thunderbolt Display to the enclosure second Thunderbolt port. It's best to have the eGPU at the front of the chain rather than behind the Thunderbolt display. The second limitation is Thunderbolt 1 on this system. Therefore you can't daisy-chain another Thunderbolt Display to the existing one to have a dual external display setup running off the Intel HD Graphics 4000 iGPU. It can support the internal display and up to 2560 x 1600 pixels on an external display. Let's start with the iGPU of the mid 2012 13" MacBook Pro. Thanks for the There are multiple constraints in your proposed setup that make it not cost effective after all said and done.
#Mid 2012 macbook pro gpu how to
I guess I'll have to figure out in a different thread how to find a work-around for the software license issues when I upgrade (Some ideas come to mind already). So, I suppose an eGPU & a 3rd monitor for this particular application/situation is not the best option. I just thought that when I scored a 30-inch monitor for next to nothing, I would be able to use it in the same vain. To take it a step further, upgrading the hardware/computer would be more cost effective solution (not considering the licenses-but that's a different situation all together). On a more positive note, if I upgrade the OS, I now see that it has more advantages or conviences to say the least. I've estimated that the cost it would take to implement a eGPU with my current system just to get the 30-inch ACD working would be at least the same cost if not more than it would to buy a 2nd 27-inch Thunderbolt monitor.

Is my system too old & lame for an eGPU? Does anyone have any knowledge to share or guidance to point me toward? If so, I would be much appreciated. However, after searching this site and web, I have not been able to definitely conclude if my older MBP would be capable of hosting an eGPU at all. I only need something that would support the 30-inch Cinema Display or both the Thunderbolt display and the Cinema Display. So, I don't believe I would need a high end graphics card. I can only imagine that graphic demands of ProTools is a mere fraction of what Gamers command of their systems. Or, as a 2nd option, perhaps I could run both my monitors off the eGPU.

I'm thinking that I might be able to connect the 30-inch Cinema Display to an eGPU card housed in an external box of some kind like an Akito Node or Bizon Box of some sort that would connect to the back of the 27-inch Thunderbolt display that I'm currently running, via a Thunderbolt port. And, the laptop screen to view pop-up plug-in windows. One monitor for the mix window and the other monitor for the edit window. I simply want to use 2 large monitors for ProTools.
#Mid 2012 macbook pro gpu update
(If I update my OS, I loose too many licenses previous installed) In addition, I don't need an eGPU for gaming. I use it in a home studio environment.) At any rate, I'm stuck in El Capitan due to licensing restrictions so I'm un-able to update to a newer OS. However, I find my self needing more visual real-estate when using ProTools (AVID PT2018) (For those unfamiliar, ProTools it's a Digital Audio Workstation for home studio/professional recording. Currently, I have a 27-inch Thunderbolt display connected to my MacBook via a Thunderbolt port and it works great. (30-Inch Cinema Display) and I would like to use it as a 3rd monitor with my 13-inch Mid-2012 MBP running El Capitan 10.11.6. I recently acquired an older 30-inch apple Cinema Display.
